Sand between my toes

pyramid_wipPyramids_4

Just jumping aboard the low poly hype train, although I do need to fix my working relationship with Mental Ray as my beloved Arnold render is unlicensed  and leaves me with watermarks now 😦

Made in Maya 2015, rendered with Solid Angle’s Arnold, just another quick one.

 

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Sand between my toes

Finally!!

Password: daisy

I feel like there should be a little fanfare like when you win a battle in Final Fantasy haha but moving on… This is my grad film! I still can’t believe it’s all over, all the final tweaks are done and we made it into the degree show too 🙂 Feel free to check it out and leave me any feedback

Side film starts shooting this Saturday which is exciting, watch this space….

Finally!!

It could be the wine or the lack of sleep…

Caught up in post production at the moment ranging from re recording sound effects to some re lighting and animation but here’s the final teaser before the film…

Below are a selection of unwraps from the film which are pretty cool to see the variety of objects within this project, all painted within Photoshop.

UV unwraps

Also got another exciting film commission on the horizon which sees a return to 2D animation which will be fun I hope!

It could be the wine or the lack of sleep…

Re-render that shot, and that one and maybe this one too just to be safe…

I can’t believe university is almost over! Been so busy with my final film I’ve neglected this blog a bit but I do have a few updates to share including a brand new showreel!

Check out my business cards below, can’t wait to start handing them out… I bought them from http://uk.moo.com/ I’d definitely recommend them.

Re-render that shot, and that one and maybe this one too just to be safe…

Kindly use your common sense and leave me alone with my teapots

I thought I’d post a mini update as rendering and last minute animation tweaks are consuming all my time at the moment. Here are a small selection of rendered pictures from some complete shots before although this is before any post production in After Effects and Photoshop.Shot_8_089 Shot_6_153Shot_1_035

I love Arnold’s physical sun so much.

Kindly use your common sense and leave me alone with my teapots

Rendering breaks even the strongest of us

When you’re getting close to render time and wham! All the problems start… So Dorothy’s pupils in the newest render tests have disappeared which is a little confusing but thankfully it was easily resolved.

Perhaps much more alarmingly the Arnold batch render function has broken. At first we thought it was an installation error but everything seemed alright on the front. Then I realised my scene seemed much larger than it should’ve been (200-300mb) excessive for what was in the scene. Upon a major file clean up in the outlier, layers and geometry the file is now 80mb which to no surprise Maya handles much more smoothly. I set a render last night before the studio closed and it rendered out two frames before I had to leave, but fingers crossed!!

animation ref

On a more positive note animation is going well I think!

Check my WIP website out at:

http://sarahdcg.wix.com/sarah-doyle-cg

Rendering breaks even the strongest of us

So it turns out the mobile website is useless

So I gave up and used a computer, perseverance!

So things have definitely progressed, the front of the street is finished subject to a few minor changes like the stone texture which isn’t really working. Also a couple of firefly issues on the main road and I this isn’t final lighting either. But so happy the tree is working! The other street has been started hoping to get the majority done tomorrow.

Found my new love a Wacom Cintq 13′ HD and did a quick sketch up between renders which is a bit cliche anime something I am trying to move away from.

New stone texture to replace old material, both tileable.

So it turns out the mobile website is useless